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Anvilnext Game Engine
anvilnext game engine













While I do admire the engines technical prowess in regards to lighting and vibrant colors, Ubisoft. As I am playing through AC Odyssey (everything at ultra, 1440p, 165hz, ips), I am noticing many outdated aspects of the AnvilNext 2.0 engine such as washed out textures, texture pop in, and clunky animations. Assassins Creed Needs a New Engine.

anvilnext game engine

For DICE it was obviously great, they went from being a studio whose life was tied to Battlefield to being at the center of all of EA's games development. It was clear as day everyone outside of DICE struggled with Frostbite out of the gate.It sounds great on paper to have one in-house engine. The core of the development process is iteration, if your tech gets in the way you can't do that. When devs can't work with the development tools at their disposal they can't iterate on their game, put new ideas in place and have the time to refine them and eventually make them great. Unity might have been something of a bit of a mess when when it was first launched.Army of Two: The Devil's Cartel (down 20 points on Metacritic from 40th Day, studio shut down)NFS: The Run (decent game held back by lack of content, studio shut down)There's also Command & Conquer that was cancelled and the studio shut down.We tend to judge engines based on how pretty games look, but the most important feature by far is how easy they're to work with.

anvilnext game engineanvilnext game engine